Skip to product information
1 of 2

Borishotch Industries

Dungeons & Dragons Medium Rock Miniature

Dungeons & Dragons Medium Rock Miniature

Regular price £2.00 GBP
Regular price Sale price £2.00 GBP
Sale Sold out

This is a highly detailed miniature of a Medium Rock.

This model was created by M3DM who makes amazingly accurate models of Dungeons & Dragons creatures and is provided by Commercial License.

In Dungeons & Dragons, a Medium Rock is primarily a piece of the game’s environmental or improvised objects category rather than a creature or magical item. It is classified by its size as Medium, meaning it is roughly equivalent to a space that would occupy a character of Medium size, such as a human, halfling, or elf. Typically, a Medium Rock might be something that weighs around 20 to 60 pounds and could be carried, thrown, or used in creative ways during gameplay. Its relevance in D&D comes largely from its utility in combat, exploration, and problem-solving scenarios.

Mechanically, a Medium Rock is often treated as an improvised weapon. In Dungeons & Dragons, an improvised weapon is any object that isn’t specifically designed to deal damage but can be used to strike a target. When a player character throws a Medium Rock, they generally make a ranged attack using their Strength modifier, and the damage is usually set by the Dungeon Master. According to the standard rules, an improvised thrown object like a Medium Rock deals 1d4 bludgeoning damage, although the DM might adjust the damage based on the rock’s size, weight, or special circumstances. Additionally, because it is not a standard weapon, a character typically does not gain proficiency bonus with it unless they have specific features, such as the Tavern Brawler feat.

Beyond combat, a Medium Rock can serve numerous roles in creative problem-solving. It can be used to break a weak door, trigger traps from a safe distance, weigh down levers or switches, or even act as a makeshift tool for climbing or crafting. Dungeon Masters often encourage inventive use of such objects, rewarding players for thinking beyond standard weaponry or spellcasting. Its categorization as “Medium” is important because it affects how much a character can carry or throw, and it also influences interactions with other game mechanics, such as carrying capacity, encumbrance, and certain spells that manipulate objects. Overall, while a Medium Rock may seem mundane, its inclusion in D\&D highlights the game’s emphasis on creative problem-solving and the ability to interact with the environment in dynamic ways.

14.01mm tall at 32mm scale

View full details