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Borishotch Industries

Dungeons & Dragons Snow Imp Miniature

Dungeons & Dragons Snow Imp Miniature

Regular price £3.00 GBP
Regular price Sale price £3.00 GBP
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This is a Highly detailed miniature of a Snow Imp for Dungeons & Dragons. 

This model was created by Schlossbauer who makes amazingly accurate models of the Monster Manual creatures and provided by Commercial Licence.

In Dungeons & Dragons, a Snow Imp is a minor fiend originating from icy environments, often featured in campaigns that involve frigid landscapes or planes of existence dominated by cold. These small, malevolent creatures are known for their mischievous and often sinister nature. They typically serve more powerful evil entities, acting as spies, messengers, or minor enforcers.

Snow Imps are characterized by their diminutive size and ability to blend into snowy surroundings, making them difficult to detect. Their appearance often includes pale, icy-blue skin, small horns, and bat-like wings, which enable them to fly and maneuver through their cold habitats with ease. Despite their small stature, they possess sharp claws and teeth, which they use to defend themselves or torment their victims.

Magically inclined, Snow Imps can wield minor spells, particularly those related to ice and cold. Common abilities include the power to summon small snowstorms, freeze objects or surfaces, and create illusions to deceive their enemies. Their natural affinity for cold renders them resistant to ice-based attacks, but they are vulnerable to fire and heat, which can quickly overwhelm them.

In encounters, Snow Imps often employ hit-and-run tactics, using their ability to fly and become invisible to harass opponents from a distance. They might lead adventurers into traps or ambushes set by their more powerful masters. While individually weak, their cunning and magical abilities can make them troublesome adversaries, especially when encountered in groups.

In the lore of Dungeons & Dragons, Snow Imps are often associated with malevolent deities or archfiends ruling over cold, desolate planes. Their presence in a campaign can hint at larger, more dangerous forces at play, making them a useful tool for Dungeon Masters to foreshadow greater threats or add depth to the frozen regions of their game world.

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