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Borishotch Industries

Dungeons & Dragons Wererat Miniature

Dungeons & Dragons Wererat Miniature

Regular price £4.00 GBP
Regular price Sale price £4.00 GBP
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This is a highly detailed miniature of a Wererat.

This model was created by Yasashii Kyojin Studio who makes amazing models of the Monster Manual creatures and provided by Commercial License.

This miniature is made with Resin and comes unpainted. It will need to be Primed before painting. 

A wererat in Dungeons & Dragons is a type of lycanthrope—creatures cursed or gifted with the ability to transform between humanoid and animal forms, and in this case, the form of a rat. Unlike some lycanthropes that become brutish and feral, wererats are characterized by their cunning, stealth, and self-serving intelligence. They often serve as rogues, spies, or criminals, using their natural abilities to manipulate, infiltrate, and survive in urban environments.

Wererats typically inhabit sewers, slums, or dark corners of cities where they can avoid detection while still interacting with society. They can assume three forms: their original humanoid form, a human-sized hybrid rat-humanoid form, and the form of an ordinary giant rat. These shapeshifting abilities make them especially dangerous in espionage, smuggling, and assassination. Many wererats work in tightly knit clans that operate like crime syndicates or thieves’ guilds, prioritizing loyalty to their kind above all else.

Unlike more savage lycanthropes, wererats are not driven by bloodlust or bestial urges. They are intelligent, organized, and deeply pragmatic. Their lycanthropy grants them several advantages including heightened senses, resistance to nonmagical or non-silvered weapons, and the ability to infect others with their curse. A creature bitten by a wererat may contract lycanthropy and gradually develop similar traits, often including a shift in behavior toward secrecy, selfishness, and paranoia, even if they don’t fully transform.

In terms of alignment, wererats are typically lawful evil. They follow strict social codes within their clans but care little for the rules of the larger society. Their motivation is usually survival and expansion of their influence rather than outright conquest or destruction. This makes them excellent villains in urban campaigns, where their webs of corruption and secrecy can create long-lasting conflicts with adventurers who seek to root out their hidden power.

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